James Konik

Full Stack Developer & Tech Writer · Currently focused on C and systems work

About

Software developer and technical writer. I build games, tools, and applications, and write about software engineering topics. Strong communicator with a track record of delivering quality work to clients.

Selected Projects

A selection of commercial work and open source projects.

Takashimaya Android wallet app

Takashimaya Wallet Designer

In-store Android application for Takashimaya department store that allowed customers to design custom wallets.

Android Mobile Retail
Arrarnta Plants educational app

Arrarnta Plants

Full-stack educational application series for iOS and Android featuring games, a plant library, and a photo sharing system.

iOS Android Educational
Vinnect video chat

Vinnect

Video chat application. Project included front end and PHP backend services.

Video Chat Cloud PHP API
A-SaaS accounting application

A-SaaS

Software-as-a-Service accounting application.

SaaS Business Accounting API
LoveArt 3D gallery

LoveArt Gallery

3D art gallery and online storefront with PHP and AWS backend.

3D E-commerce AWS API
TMNT: Double Damage

TMNT: Double Damage

Scrolling platform beat-em-up featuring the Teenage Mutant Ninja Turtles, built with Box2D physics. For Ubisoft/Urban Squall.

Game Box2D Web
Medical conference presentation tool

Medical Presentation Tool

Interactive conference presentation system with zooming and panning, driven by XML-defined transitions and HTML5 Canvas.

HTML5 Canvas Visualization
Studiopass

Studiopass

Collaborative tool for sharing files, planning projects, and manipulating digital assets. Deployed to Windows, Mac, Linux, iOS, Android and Web.

Collaboration Asset Management Cross-Platform API
Oily-Bob platformer

Oily-Bob (SDL)

C++ platformer using SDL.

C++ SDL Game
GitHub →
Jamfax dashboard screenshot

Jamfax

Personal dashboard that collates news and information sources into a compact, ad-free, low-lag display.

JavaScript HTML CSS API
GitHub →
Invasion

Invasion

Space Invaders clone written in C++ as a learning project.

C++ Game
GitHub →
Text Adventure

Text Adventure

Text adventure project written in pure C.

C Parser
GitHub →

Skills

C / C++ SDL Python JavaScript API PHP SQL Git Technical Writing

Writing

Contributing writer for Retro Gamer, Amiga Future, Honeybadger, LaunchDarkly, and others.

Client Feedback

“James is very diligent, a great team player, and a strong communicator… I would strongly recommend James.”
“James is extremely knowledgeable… hit all his deadlines… Highly recommended.”
“James… combines good tech skills with a good eye for design. These 2 skills are hard to find in the same person.”
“James… instinctively grasped the essence of what we were trying to do: which​ meant less rounds of changes, lower costs and a quicker time to market.”

Contact

Interested in working together or have a question? Reach me at james@jameskonik.com.