Takashimaya Wallet Designer
In-store Android application for Takashimaya department store that allowed customers to design custom wallets.
Software developer and technical writer. I build games, tools, and applications, and write about software engineering topics. Strong communicator with a track record of delivering quality work to clients.
A selection of commercial work and open source projects.
In-store Android application for Takashimaya department store that allowed customers to design custom wallets.
Full-stack educational application series for iOS and Android featuring games, a plant library, and a photo sharing system.
Video chat application. Project included front end and PHP backend services.
Software-as-a-Service accounting application.
3D art gallery and online storefront with PHP and AWS backend.
Scrolling platform beat-em-up featuring the Teenage Mutant Ninja Turtles, built with Box2D physics. For Ubisoft/Urban Squall.
Interactive conference presentation system with zooming and panning, driven by XML-defined transitions and HTML5 Canvas.
Collaborative tool for sharing files, planning projects, and manipulating digital assets. Deployed to Windows, Mac, Linux, iOS, Android and Web.
C++ platformer using SDL.
GitHub →
Personal dashboard that collates news and information sources into a compact, ad-free, low-lag display.
GitHub →
Space Invaders clone written in C++ as a learning project.
GitHub →
Text adventure project written in pure C.
GitHub →Contributing writer for Retro Gamer, Amiga Future, Honeybadger, LaunchDarkly, and others.
“James is very diligent, a great team player, and a strong communicator… I would strongly recommend James.”
“James is extremely knowledgeable… hit all his deadlines… Highly recommended.”
“James… combines good tech skills with a good eye for design. These 2 skills are hard to find in the same person.”
“James… instinctively grasped the essence of what we were trying to do: which meant less rounds of changes, lower costs and a quicker time to market.”
Interested in working together or have a question? Reach me at james@jameskonik.com.